So the #GamerGaters are mad about a new study that suggests that some of the most dickishly misogynistic male gamers are quite literally losers. That is, men playing video games like Halo and Call of Duty online tend to lash out at women players when they’re doing their worst.
Looking at the behavior of a number of men and women over the course of 163 games of Halo 3, researchers Michael Kasumovic and Jeffrey Kuznekoff from the University of New South Wales and Miami University found that
lower-skilled players were more hostile towards a female-voiced teammate, especially when performing poorly. In contrast, lower-skilled players behaved submissively towards a male-voiced player in the identical scenario. This difference in gender-directed behaviour became more extreme with poorer focal-player performance.
In other words, the more of a video game loser they were, the more of a misogynistic loser they became.
We suggest that low-status males increase female-directed hostility to minimize the loss of status as a consequence of hierarchical reconfiguration resulting from the entrance of a woman into the competitive arena.
In other words, they hate losing … to a girl.
The researchers argue that the entrance of larger numbers of women into the dude-heavy world of video games is especially threatening to “[l]ow-status and low-performing males,” who
have the most to lose as a consequence of the hierarchical reconfiguration due to the entry of a competitive woman. As men often rely on aggression to maintain their dominant social status, the increase in hostility towards a woman by lower-status males may be an attempt to disregard a female’s performance and suppress her disturbance on the hierarchy to retain their social rank.
If this all sounds to you like a plausible explanation for a lot of the anger driving #GamerGaters, you’re not the only one to see the connection.
A recent article on the study on Yahoo News suggests that,
[a]s gaming has traditionally been a male-dominated pastime, these findings could go some way to explain 2014′s Gamergate furore. Several high profile female game developers were targeted with a torrent of misogynistic abuse, including rape and death threats, coordinated by factions of male gamers using sites like 4Chan and Reddit.
And this is what has the #GamerGaters on Reddit’s KotakuInAction subreddit pig-biting mad. In a thread complaining about the Yahoo News piece, the regulars show just what losers they really are by lashing out at … women.
Evidently forgetting that the study in question was conducted by two men, a Redditor called Katastic_Voyage won more than 130 upvotes with a lovely rant declaring that
There’s a huge freaking difference between shit talking, and bullying.
But most of these articles and “papers” are written by women, who live in a woman’s world, and don’t understand the first thing about what it’s really like to be a man. The others are by men who are basically women but doesn’t realize it–they were likely forced to grow up in a woman dominated, catty, passive-aggressive world.
Ok, my bad. The researchers might appear to be men, but are probably “men who are basically women but doesn’t realize it.”
And somehow this all has something to do with metal music:
Woman call all men “dumb” because that’s what they call anything they don’t understand. It’d be like someone who likes classical music calling metal dumb. Even if they’re actually related. Even though there’s plenty of beauty and complexity in metal… they don’t ever dive into it so they deride and dismiss it.
It IS real music, mom! (Sound of bedroom door slamming, followed by the muffled intro to “Enter Sandman.”)
So they take things like:
The need to compete? They think it’s violence.
The need to shit talk? They think it’s bullying.
The fact that men can look at other women and not cheat? It blows their minds that men can actually feel pleasure just seeing a woman of beauty… and that’s it.
Uh, I thought we were talking about video games. Did some mean lady just break up with you?
A fellow called Zakamaru, replying to Katastic_Voyage, decided to show how not mad he was about women invading “male spaces” by getting mad about women invading “male spaces.”
It’s what happens when a bunch of women get into male spaces and some fail to understand it.
Gaming has always been competitive. I can’t even begin to count the amount of times I was called various names and derogatory remarks, but it doesn’t fucking matter. You get insulted all the time, and it takes a special type of person to actually take offense to that. …
It’s not that we hate women. With gaming being a predominantly male hobby, it’s going to have elements of masculinity, competitiveness, and testosterone floating about. When people shit talk, they will use any sort of “weakness” that you have and attack it. If you’re unskilled, you’re a noob/scrub. If you’re an obvious underaged child, you get called a kid. If someone needs a quick all-purpose insult, you’re now a faggot.
When some women see this, they immediately think that it needs to change to fit their worldview. To them, these insults are simply unacceptable, and are “x-phobic” or whatever tumblr buzzword they feel like using today. Never mind the fact that gaming was born from a bunch of socially awkward men who carved out their own space with their own culture and lingo. No, now you have to cater to ME, because I’m a GIRL.
Boy, you guys really put those dumb lady researchers (who aren’t ladies, but who maybe sort of really are) in their place.
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Oh, dear.
Anytime these GGers say that they “own” gaming, I mention that I was gaming before they were born. Dad bought us a ColecoVision back in the day and I loved going to arcades and pestering dad for quarters when we saw video games in restaurants.
I also started playing Dungeons and Dragons in the late ’70s and am currently trying to find a Pathfinder group to play with (and DM!)
Did he play on Moonguard? Because Goldshire Inn is a place you SHOULD NOT hang out in on Moonguard.
(Also for the Horde.)
The more I look at the history, the more the 70s seem like the era of D&D with the widest possibilities. There weren’t a whole lot of official examples of How To Play This Game, so people made plenty of stuff up. Everything since then seemed to get more fenced-in. I wish I’d been there; I didn’t start playing until the mid-90s.
@Falconer It wasn’t my fault, I just happened to get the dynamite twice in a row and yeah. The win conditions were a bit brutal is all.
@Pandapool Really it wasn’t just Moonguard, basically any alliance starting area or capital city was pretty much just a roving imaginary orgy. The Alliance was… odd.
@Pandapool — I’m not sure which server he used, actually. It’s been years since he played.
@Miss Diketon Pathfinder is a lot of fun though I think it’s starting to hit a critical level of system bloat. It’s almost as bad as Palladium when it comes to excessive character classes.
A We Hunted the Mammoth play by email or post thing might be fun.
As a long time troll on the latest and “greatest” online games, I can say I would report the opposite. Low-skilled men always seem to fall into one of four categories. The “Whatever, I’m sorry I don’t take this as seriously as you do.” sarcastic dismissal of higher skill players, the “YOU’RE NOT GOOD! YOU’RE JUST USING A CHEAP BUILD!”, the “Oh, dang. Look at his level. I’mma just go ahead and leave because there’s no way this is gonna be fun.”, or the “I don’t care that I lost. I’m still better at X, Y, or Z.” Although the last one is somewhat submissive, the rest tend to be aggressive, passive-aggressive, or dismissive. Whenever it came to women players, it’s… well, it depends on the woman, really. They can be dismissive, aggressive, or even idolize a high-skill female player. More often than not, it’s either dismissive or idolization before aggression, but it really depends on which category the guy falls in and which the girl falls in. The only type I’ve experienced to be universally aggressive to women, are those who fall in the low-skilled female player category equivalent of the “YOU’RE JUST BEING CHEAP!” type.
Eesh.
I’ve run play by email — a Savage Worlds pulp-era game that was going to be globe-trotting after Atlantis. Oh, and Nazi punching. I think it’s dead now.
Anyway, I’d be up for an email or post game.
@pendragon
I never had those problems on Twisting Nether and Maelstrom…
@Pandapool I never played on Twisting Nether but I think I saw it on Maelstrom quite a bit. Granted I last played WoW shortly after Lich King came out and haven’t touched it since so I could be hazy on the details.
@Wtfcakes
As a girl-child of the 70s, I was always really jealous of my friends who had Ataris. I never asked for one, though. Not because I was a girl, but because I thought we were too poor to buy one. I mean, I thought my cousins’ family was really cool because they owned a microwave oven. They had a dishwasher, too. Rich jerks.
The first game console I owned was a PS1, and I think we only bought about four games for it, but that’s actually because, early Atari-envy aside, I became a PC snob for a very long time. I got over it.
Fifth edition feels really disappointingly restrictive to me. Every class has a bunch of sub-classes now, each of which is extremely specific to a particular archetype, and it’s essentially impossible to build outside archetype, because there’s so much fluff written into the rules along with the crunch.
For instance, in earlier versions the warlock was just sort of vaguely magically evil, but in 5th edition, the rules state that you have made a pact with one of three specific evil deities, and your only choice is which one.
It’s the first edition where I’ve found myself consistently unable to come up with a character design I like, even when I’m playing a really simple concept like “paladin.”
I was in the public beta for 5e and it sounds like a lot has changed for the worse since then. I’m guessing that’s because the public rules were basically a new SRD with no fluff and not a ton of extras, which made me feel like the system worked really well.
I’m increasingly enjoying simpler systems, though. FATE looked really interesting and although Risus feels like it involves too many extended dice-rolling sessions it’s still a really clever system. Works very similarly to a heavily house-ruled WoD game I remember playing in High School.
@pendragon
You haven’t played since Lich King?
This is the approximation of what you’ll feel if you ever get back.
https://youtu.be/DeVubCQA2zk?t=35s
(And I mean that in the sense that Cata changed the world and it’s a completely different game now. There’s pokemon, garrisons and Dungeon Finder, for instance, and people can one man Arthas.)
Oh, and you can pay your subscription in in game gold now.
@katz & maistrechat 5th ed is far from perfect, but I do think it’s a significant step up from 4th which was just a straightjacket in my opinion. I recently played a 5e pally for a quick weekend game and it was fun, if not incredible. I’ve been really liking Numenera lately and the fact that a new edition of Blue Rose has been kickstarted has me really excited.
It’s definitely a different game (and you forgot Farmville—maybe that was on purpose), but Dungeon Finder started in Lich King. Don’t you remember all those people running around Dalaran with their little pugs? 🙂
I literally threw it together for…I can’t remember what it was. I think it was Twitter (this was back in 2007, before it got big). I thought “sunny” then I thought “sombrero” but because I’m female changed it to “sombrera”. Then I used the nym for a couple other sites and changed it after I got tired of people asking me if I was Mexican and the awkwardness of having to respond that no, I’m actually British, please don’t ask why I put a bastardised version of “sombrero” in my username. For some reason, I kept it on for WordPress.
¯_(ツ)_/¯
@Pandapool Yeah I’ve heard that, I basically went nope after I heard how you can just party and teleport to any dungeon from a capital city. The run to SM was half the fun dagnabbit!
@maistrechat Oh Fate is a lot of fun too, I’m currently running a space fantasy setting based off Arthurian legend where the players ride dragons that can fly through hyperspace between planets to defend them from the cyborg communists of the Earth Sphere Hegemony.
Savage Worlds really is an exceptionally good system for anyone who finds other systems too restrictive. I’m a complete Savage Worlds evangelist.
@maistrechat, @katz: That all sounds pretty disappointing.
I don’t think I’ll give up on it until I’ve actually played it some, though. Maybe it’s just the sunk-cost fallacy.
Monsters sure are a lot less complicated than in 3E, though.
The notion that some male geeks have that women are trying to “steal” videogames from them – as if games are a male-only platform – makes me want to scratch me eyes out. As if men could “own” an entire medium.
@falconer
I liked fifth edition better than second or third (never played fourth), for what it’s worth.
I haven’t tabletop RPG’d much for a long time and the last couple of times were with the same DM (Rifts and Shadowrun), and he drove me completely crazy. Which is weird because I first played with him in Paranoia, and he was great at running that.
So I don’t know 5th edition D&D or the other systems you guys are talking about, but I vaguely remember being disappointed once upon a time that d20 systems seemed to be taking over the world.