>… Yahoo Answers-ish? (Link.)
(This is what you get when you idly type “all women are whores” into Google to see what turns up.)
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*Yes, that was a Bioshock reference.
>That shouldn't be as funny to me as it is….XD
>Sometimes I think, "Surely I'm not a whore, what with all this sex I'm not having." Then I realize that I am a whore, because every time I show my ankles in public or turn down a man's advances, that makes me the sluttiest whore of prostitute-dom. :(Apparently I'm also a lesbian. Because I'm not interested in sex. So … I'm a lesbian whore even though I don't want to have sex with anyone, let alone women. Oh, men. You and your definitions.
>Apparently, he also hates all correct spelling equally.
>"You guys all sleep around you all want to cheat" seems like an accurate description of a good ninty percent of humanity, regardless of gender. Humans on average really suck at monogamy.
>"Wemon"? Wasn't that a blue Digimon or something? I don't know why anyone would hate it, though ):It could turn into some kind of awesome dragon! Regarding the rest; well, it's Yahoo Answers. At least it's a bit better than the comments on youtube. Not that it's hard to accomplish but I'm trying to be positive (:
>On the subject of interesting conversation, how the hell is "would you kindly" a BioShock reference?
>On the subject of interesting conversation, how the hell is "would you kindly" a BioShock reference?I guess maybe you haven't played the game?would you kindly
>I played it but not far enough to figure out why that was a BioShock reference as opposed to just being a common English idiom. I subscribe to the Ben "Yahtzee" Croshaw school of thought which finds BioShock an overrated, overhyped mess.
>Sometimes I enjoy playing overrated, overhyped messes, just for the sake of relaxing and playing a game.
>*agrees with Pam*Seriously, sometimes I hate the elitism in the gaming community. Whatever happened to playing games for fun and entertainment… I think Bioshock is fun :To each their own I guess.(The awful mess called Daikatana is an exception, though. But I think game developers learned from Romero's fail )
>I often play games for fun. This doesn't absolve BioShock from criticism. It was a run of the mill, on rails shooter. If that's your thing, more power to you. But it hardly deserves the massive amounts of praise which have been heaped upon it.
>Uh, I don't quite remember where I said that Bioshock is absolved from criticism. Far from it. I do think it has its problems (you got most of them in your list). Having fun playing the game and being aware of its faults are not mutually exclusive, you know?
>"Having fun playing the game and being aware of its faults are not mutually exclusive, you know?"Which is why I said "If that's your thing, more power to you," you know?
>Which is why I said "If that's your thing, more power to you," you know? He said, condescendingly. LOL!!If one looks hard enough, they could find fault and level criticism at most anything, including other games that I've enjoyed playing, such as Halo (the first one…didn't enjoy the second, didn't even bother with the others), Splinter Cell, Assassin's Creed, Prince of Persia, Diablo, Diablo II and hell, even StarCraft.Your choice of wording, i.e., "how the hell is that…", initially gave me the impression that you had more familiarity with that which you were questioning, and yet familiarity would have made the reference more apparent. Your later, "…as opposed to just being a common English idiom", now makes clear to me why you phrased your question the way you did. I don't often hear "would you *kindly*", so I didn't realize that it was as common as it apparently is.
>I have an XBox360, and one day I decided to see what all the marketing hype about Bioshock was about, so I downloaded a free demo of the game. Visually I consider it exquisitely designed, But one thing stood out to me at the outset, which was the use of a child as an attacking enemy. In order for my character to survive, the game required me to kill the child — in this case a violently mesmerized girl. That turned me off right away, and it wasn't much later that I just deleted the demo and swore off the whole Bioshock series.
>"He said, condescendingly. LOL!!"Consider Epictetus. "Remember, that not he who gives ill language or a blow insults, but the principle which represents these things as insulting. When, therefore, anyone provokes you, be assured that it is your own opinion which provokes you. Try, therefore, in the first place, not to be hurried away with the appearance. For if you once gain time and respite, you will more easily command yourself."Also, Dave, I'm surprised you didn't cover the recent drama between Paul Elam and Jack Donovan.
>John, FWIW, in Bioshock you can choose to rescue the "little sisters" instead of killing them, and if you do kill any of them this choice will come back to haunt you later in the game. To a degree anyway; it mainly just affects the ending of the game. It's an attempt by the game makers, however crude and flawed, to deal with the question of moral choices.Deezee, I am actually rather tired of that sort of drama.
>IIRC, BioShock had a sort of silly way of determining the ending. If you saved all the girls, you got the "good" ending; if you killed at least one but not all the girls, you got the middle ending; if you killed all the girls, you got the "bad" ending. Kind of a really banal and binary conception of morality anyway (kill innocent little girls for your own profit and gain vs save them) for what was hyped up as a revolutionary, innovative, deeply engrossing RPG full of complicated moral choices.
>I think there were only 2 versions of the ending, one for those who saved all the girls, another (the bad one) for those who killed any of them. I thought this was the weakest aspect of the game, and found both endings really irritating and the whole "moral choice" aspect, while an interesting idea, handled badly. But I liked the look of the game, the crazy "powers" you gained (shooting fire from your hands, etc) and the over-the-top parody of Objectivism. I played it through a couple of times.
>Consider Epictetus.Just because I allowed myself to be humoured by something, that doesn't necessarily negate the intent behind what humoured me.In order for my character to survive, the game required me to kill the childEven when playing a game you miss the fact that you are allowed a choice.
>But I liked the look of the game, the crazy "powers" you gained (shooting fire from your hands, etc) and the over-the-top parody of Objectivism. I played it through a couple of times.It was definitely a visually appealing game, IMHO, and I, too, enjoyed trying out the various plasmids (shooting a swarm of bees entertained me). All in all, I just liked playing it.
>I liked the moral choices in Dragon Age better. And I haven't played it, but I understand that a game that does morality really, really well is actually Epic Mickey. Too bad I don't own a Wii, I love games like that.
>"how the hell is "would you kindly" a BioShock reference?" You have to love a question that could be answered by someone with no familiarity with the game at all who did a google search of "would you kindly bioshock". It gives over 33,000 results, the first of which ""Would you kindly" is a programmed trigger or post-hypnotic activation phrase used by Frank Fontaine to control Jack, mostly while posing as Atlas." Laziest derailer ever.
>DarkSideCat – u mad bro?
>http://answers.yahoo.com/question/index?qid=20100727081248AAoYh0J